.NET 2.0 is required for this to run properly.  You can obtain it from http://www.microsoft.com

******************************************
V3.2.0

Additions:

NEW - Epic Crafting makes its way to the Interactive DDO Game Guide.  Most of the known recipe's as of 2/7/2010 are in the planner.  It works slightly different than Shroud/Ring crafting.  The Raid Drop down is not required, its there so you can limit down the item drop down to items for the selected raid only.  You can select an item right away though if you like without touching the raid drop down at all.  Full functionality is there for ya, so enjoy!!
NEW - Dreamforge Crafting is here.  This is more along the lines of Dragon/Alchemical crafting, in that its a page that describes the whole process.
NEW - DDO Wiki graces the pixels of the Interactive DDO Game Guide!  Borror & Company has done an outstanding job getting the community involved in gathering a repository of information on everything DDO.  Thanks Guys/Gals, this site is a life saver.
NEW - Load last Epic Formula added to the options list.  On by default.
NEW - Track Epic Tokens on Ingredients Tab
NEW - Credit Page Update, DDO Wiki & Loot Thread added.
NEW - Litany Puzzle.  I've added the Answers to the Litany of The Dead quest into the Puzzle Tab.  There is a cooresponding MINI Mode version too.
NEW - Against The Demon Queen Puzzle/Riddle.  I've added the guaranteed order for all possible solutions to the book puzzle in Against The Demon Queen.  There is a cooresponding MINI Mode version too.

Changes:

- Remember the size/position you had the game guide at last on close/re-open.
- I've modified how the look of Super Shards appear for Shroud Crafting.  Previously it would list the Super Shards as FOCUS/ASPECT, IE Earth/Mineral.  It will now just utilize the ASPECT II only, IE Mineral II.  I had to add an extra character to the beginning of the sorting sections so the sorts would work properly.  I hope this clears up some of the confusion I had been seeing on the forums regarding the planner creating Dual Shard recipe's.
- Definative Loot Tab is now loading from my web server.  If the server is down, it will load a local copy of it.  This give me the ability to update the page on the fly, and allow all of you to get the updates immediately. (Thanks Crimson for the idea!)
- Added in a confirmation that the save was successful for saving items on exit.
- Moved all crafting tabs under a single crafting tab.
- Change text on save/load forumula to save/load shroud forumula.  Also changed this on the menu drop down.

Bug Fixes:

- Blast Effects on Tier 3 were listing the wrong damage numbers/information.  This has been corrected.  (Thanks Noctus)
- Sorting via essence/gem under certain circumstances was populating the drop downs when they shouldn't have been.  I went back in time and tried to find where this first crept in.  Its been there since day 1, can't believe I never saw it before.  Its fixed now.
- Opposition on the ingredients tab for tier 1/2/3 was not working with validation and would allow you to leave the field blank.


WebPage Updates:

- Loot List Updated to 1/7/2010
- Added Reavers Refuge Flagging to the "Are Your Raid Ready?" page.


******************************************
V3.1.0

SPECIAL NOTE:

- The Interactive DDO Game Guide is now being compiled under Visual Studio 2008.  I will try to make sure I don't use any of the new .NET 3.5 SP1 formulas in it so it will remain V2.0 compatible.

Additions:

- Ring Crafting makes its way to the Interactive DDO Game Guide!  All functionality from the Shroud Crafting is in effect for this.
- Added the ability to track Shavarath War Trophies on the Ingredients tab.
- Added the option to load the last ring formula file you had in the planner.  This is under Settings\Options.
- Mini Puzzle Mode.  On the puzzle tab, a new button is present, this will bring you to the minature version of the puzzles, closing down the main planner.  You can change the opacity with the right drop down, and the puzzle with the left.  It will always remain on top so you can view it while in windowed mode in game.
- Definitive Static Rewards & Unique Loot has been added to the planner.  A new tab with the name of "Loot" is where you will find it.  Please note I did not include the images in the planner.  The links on the page grab the images from Dragon.Stars photobucket page, and loads them inline right in the page.
- Ignore Limits option.  The Omit Output check boxes now also allow you to ignore the Limit Drop down option so all items appear in the drop down, and not based on ingredient.  You must check the boxes for omit/ignore limit off first, then check off the limit drop downs based on ingredients for them to work.
- The following outdoor maps have been added:  Eerie Forest, Devil Battlefield, Restless Isles, Subterrane Central, Subterrane East.

Changes:

- To further prevent confusion on my part, and yours, on overwriting your saved files (this gets worse with windows 7 options), I've set the program to automatically create those folders if they are not found.  What this allows me to do is completely leave them out of the planner updates, either full version, or update version.
- Updated Dragon Crafting with the latest information.
- Vale of Twilight map had the Vale spelling incorrect.

Bug Fixes:

- Water, Escalation, Material Tier 2 Greensteel crafting was listing wisdom as Insight, it has been corrected to be Exceptional Bonus.
- I had some test code left in the limit drop down based on ingredients.  Sometimes it was using the non raw materials and affecting what you saw in the drop downs.
- The Compendium tab menus were not updating properly.


******************************************
V3.0.0

SPECIAL NOTE:  

- MAJOR OVERHAUL TO SAVE FORMULA FILES.  This is in preperation for more items being added later.  Please please please, everyone open your formula save files at least 1 time, it will auto convert them to the new format I'm using.  This needs to happen before MOD9, once MOD9 hits, and the new rings are added for monks, your old save files will no longer be valid unless you open them at least 1 time prior to that crafting planner update.
- The crafting planner is now compiled for 32 bit systems.  64 Bit systems can and will still run it.  I did this to resolve a bug in 64 bit systems.

Additions:

- There is a new check box on the Shroud Crafting tab that will limit what the drop downs have in it, based on your RAW ingredients (left side of the ingredients tab).  The drop downs will only show what you can make if this is checked off.  This is the first phase of this function.  I need everyone to play with this, and let me know how it works for you.  I can't explain everything it does here, you'll just have to try it (there is alot behind it).  Any suggestions on general functionality would be greatly appreciated.
- There is a new Quest tab with quest walkthroughs ranging from Level 10 - 17 added.  (More will come in future updates)
- The Dragon, DQ, Titan have all gotten their respective walkthroughs created.
- You now have the option to load the last loaded/saved formula/ingredients at program startup.
- There is a new option under settings, to enable or disable the loading of formulas/ingredients at startup (On By Default).
- Added in a straight Save feature for Formulas & Ingredients.
- Added "How Do I Use A Cleansing Stone" to the FAQ.
- Added Korthos Island map.
- The program will now prompt you to save your formula's if you haven't done so when exiting the planner.  I may or may not add this to when you load a formula in a future update.

Changes:

- The title of the crafting planner has changed to "Interactive DDO Game Guide".  This better reflects how the program has evolved since its inception.
- WALKTHROUGH'S TAB...It has been renamed to RAIDS.  I've added the QUEST tab also.  I wanted these in seperate areas for quick reference.
- Changed the old Save feature, to Save As...
- Changed the save dialog for the ingredient page.  When ingredients change before loading a new ingredient file, or closing the program, it will now just ask for confirmation on saving the file, yes saves, no does not.
- The Shroud Crafting tab will now have a "- filename" after it, so you can see what formula you have currently loaded.
- Removed the "name" I was putting in front of the greensteel item name, in the formula output, when you compared to ingredients.
- The reset button now fully resets all dialogs on the shroud crafting page, along with reseting the memory of what file you had loaded  (Acts like NEW on most programs).
- Menu item "clear" has been renamed to "reset" for the Shroud Crafting, and Ingredient tabs.  Hitting this menu item will reset everything off their respective pages, and clears its "memory" on which file you had loaded/saved last.
- Changed the Greensteel Drop down to a different type of drop down (so I could clear it).  There was a reason I had made it the way it was originally, and I am pretty certain I fixed why I couldn't make it like the others.
- Added full damage dice, crit range, and crit multiplier to the drop down for green steel weapons.
- When restoring from the task bar, it will now properly remember the last state you were in, normal/maximized/custom.
- Upated the Credit Tab with appropriate information.
- When selecing a sort order on the Shroud Crafting tab, it would not take effect until you opened the drop down and selected something.  So after having a complete formula done, then changing the sort order, then saving, it would not remember the last sort order selected, it will now.
- MTGCCombobox.dll file has been re-compiled and updated to allow me to store more information within it.
- I changed the message boxes for the saving on exit, and saving before loading a new ingredient file, they now have the appropriate icon, question mark, exlamation, etc.
- Added non-puzzle solver version of the light puzzle to the shroud part 3 walkthrough.

Bug Fixes:

- Fixed Tempered/BoLaS names, they were backwards in the formula listing.  Output is the same though, this was a visual bug only.
- Last selected font for Item tracking was not loading on startup.
- Contact us page had blank text on certain Vista configurations.
- Clicking on the Email links in the program should no longer throw an exception error on Windows 7, it will now warn you, and let you know you need to install an email client to use the function.
- Moving the crafting planner to a different location, will no longer cause an exception error on startup.  This revolved around the map selection.
- Superior Regeneration in the formula listing has been changed to Greater Regeneration.
- 64 Bit systems, that had the flash.ocx error on closing the program, are now fixed, you should no longer get the error.
- Occasionally, if you loaded the crafting planner, then switched to another program while it was loading, it would not show up in the taskbar right away.  This should no longer happen.
- If you loaded an ingredient file, then changed ingredient numbers, then went to load a new file, said no to the save, then changed your mind and canceled the load, the original ingredients file was re-loading.  It will no longer do this.

WebPage Updates:

VOD Walkthrough
Alchemical Crafting
Dragon Crafting
Raid Ready Table
Raid Ready Page
Titan Green Puzzle
Shroud Part 3 Walkthrough
FAQ


******************************************
V2.6.1

Additions:

- DDO's Compendium comes to the crafting planner.  A new tab has been added, if the system you run it on has internet connectivity, it will connect to the Compendium.
- You can now change the font on the Item Tracking tab.
- Raid Flagging Check List (printable sheet) added to the Walkthroughs tab.  Credit for the sheet is givin on it.

Changes:

- Clarified the Forumula Output section under options, it was a little vague on where the item locations would go.  Its in the Greensteel Forumula output itself.
- The size of the drop down boxes for the three tiers, was all over the place.  I've set tier 1 & 2 to be the same, with tier 3 a bit larger, so it all fits the text better.
- Tier 3 bonus recipe descriptions have been updated.  I just streamlined some of the text so it would fit better in the drop downs.

Bug Fixes:

- Formula errors!!  Unreal, after all this time it wasn't caught.  Air,Fire,Earth,Water/Dominion/Material was listing as Lore %, it is actually a Guard, this has been fixed.
- Item Tracking issue on loading.  This was a graphical bug only on the load screen, sometimes the checkbox would get "stuck" on items.
- The Credit page was getting cut off.

NOTES:

Question of the day:  Does the crafting planner handle super shards (dual tier 3)?

Answer:  YES!!  Try going Earth/Posotive for the first 2 tiers.  The third will be listed as Earth/Mineral.  That is the dual shard tier 3 recipe.  This has been in the planner since version 2.0.0


******************************************
V2.6.0

Additions:

- Maps!!  Outdoor maps are now a part of the planner.  I must give credit to Dorim & Axtorus for the wonderful map work.  (Left mouse click fits the map, right mouse click gives you more zoom options)
- Walkthrough - Vision of Destruction
- Walkthrough - Hound of Xoriat
- Walkthrough - Raid Readiness Table
- Walkthrough - Are Your Raid Ready?
- Puzzle Solver - Titan Green Room

Changes:

- Updated the Alchemical Crafting page to have a little bit more information on the process.
- Removed the menu bars for Walkthrough's & Puzzles solvers, I'm sticking with the drop downs on the respective tabs, it just feels more "right"
- Updated the FAQ with some more "Stacking" information, along with information on multiple GS item/weapon equiping.
- HUGE Updater improvement, well in my mind.  If for whatever reason the updater fails in updating, it will now change the button name to "Try Again", at which point you can do just that, and will attempt to pick up where it left off, and not try to re-download the whole thing again.
- More updater changes, if you choose not to Try Again on a failed download, it will no longer attempt to run the Crafting Planner when you exit the program.
- Updated the RaidTimer help file.  On top of the extra information on fonts options, it will now fit on a 1024x768 monitor and higher.

Bug Fixes:

NONE - (Can you believe it?)


******************************************
V2.5.1

Additions:

- I had a few ?'s on the topic of "Where did the puzzles go!!!!"  So, I've left the menus in on the top, but also added a drop down above the puzzle/walkthrough that you can select from.  Both places do the same thing.

Changes:

- When you make any selection on the main crafting planner, from the drop downs, it now clears the formula, forcing you to hit create again.
- Fixed Monastery spelling error.  I forget who reported that but :P

Bug Fixes:

- Re-Up'd the amount of Raid Timers you can have in the program.  I reduced it not thinking people may have already gone above what I reduced it to.  Its fixed now and I've doubled what it previously was.
NOTE 1 - Max Characters = 50
       - Max Raids = 50
       - Max Timers = 200
NOTE 2 - Previously if you hit the max timers limit, or were way above it, the error message would keep poping up.  I've set it so it only pops 1 time, then continues to load.
DONE - If for whatever reason, you deleted your Char.txt, Raid.txt, or Timers.txt, the system when loading would look funky, and not re-create these file (they got created the first time you added an item to them previously).  They are not created at load time if they are not present.


******************************************
V2.5.0

Additions:

- Added font changing capablility for the raid timer, its under Settings\Options (It will be saved for every time you load the program)
- Added EightyFour to the Credit Window
- Added a few special days to the planner, just some new fun images on certain days...
- Added an Item Tracking tab.  Ever wonder which of your characters had what item on it?  Look no futher, fill in your item database and at a glance you can tell who has what.  Depending on the feedback I get from this, it will determine if I go further with it as far as functionality.  Right now it is very basic and you have to enter everything by typing.  There is currently a 2000 Item limit.

Changes:

- Somehow some text got misplaced on the raid timer tab, I've moved it to the correct spot.
- The size of the window for the Shroud Recipe output was a little bit to big, I've shrunk it so the slide bar for up/down isn't cut off.
- Turned off multiselect in the raid timer
- When selecting a row in the Raid Timer, the entire row is now Highlighted.
- Changed Reaver Solver background color to match those of the rest of the web pages.
- Moved all walkthroughs under a single tab.  You can switch between them on the main menu entitled "Walkthroughs"
- Moved all puzzle solvers under a single tab.  You can switch between them on the main menu entitled "Puzzles"
- The program will save the last "Walkthrough" or "Puzzle" you were visiting, so the next time you load it, it will remember.
- Loading screen no longer uses a progress bar, I've changed it to the check boxes Ron uses in his Character Planner (Thanks Ron!)
- Updated the FAQ focus table, hopefully it is a little easier to read.
- FINALLY, I added the part V map to the shroud walkthrough ;)

Bug Fixes:

- If the Temp directory was deleted for whatever reason, the program would crash when you attempted to print a GreenSteel formula.  This should no longer happen as the directory will be checked for and created if it does not exist.
- Fixed the links in the Dragontouched crafting to open new browser windows and not from within the program itself.
- If maximized, changing to any other tab than the "Shroud Crafting" tab, then change back to "Shroud Crafting" tab, then restore the program window, the size gets all messed up.  Fixed
- When maximizing the program from the shroud crafting tab, the items on the top of the page all got pushed to the left.  Its fixed to center again.
- Attempted yet another fix on the Internal Updater.  Hoping this reduces even more of the timeout issues.


******************************************
V2.4.0:

Additions:

- Added a FAQ for the Tier 3 Super Shards, it explains what gives what.
- Added in Dragon Touched Crafting
- Added in Alchemcial Crafting

Changes:

- Update the Walkthrough to match current strategies
- Changed the range of weapons to their appropriate ranges for powering up depleted energy cells.
- Removed the "Notes" Tab.  It is now under Help\Release Notes

Fixes:

- When minimizing the the task bar, when on any tab other than the formula tab, when you restored back, then clicked on the formula tab, the Tier 1, 2, 3 drop downs would not be usable until you resized the window.  This has been fixed.


******************************************
V2.3.2:

Additions:

- Baloon Tips will show when a Raid Timer is up (Can be configured in Options)
- A beep will sound when a Raid Timer is up (Can be configured in Options)
- Update Completions Counter when you Reset a Raid Timer
- Monestary Light Puzzle Solver
- Help file for the Raid Timer added.  Goto Help\Raid Timer in the file menu bar.

Changes:

- Re-labeled some of the labels/buttons in the raid timer to better explain their purpose.
- Changed the link colors on the Help About/Credit screens
- Added credit for where I got the Monestary Puzzle Solver to the Credit Window

Fixes:

- Menu bars, Shroud4, Shroud5, Reaver, the functions behind them were not working properly, they will now perform their correct functions.
- ShroudUpdate.exe will now properly look for the Update.txt file, and not the Update.ini file.
- ShroudUpdate.exe was timing out occasionally, I've tried to increase the timeout while downloading to prevent this.


******************************************
V2.3.1

Fixes:
- Massive Memory Leak
- Path to the updater program was incorrect and not functioning.  V2.3.1 will now be the first viable download from program.


******************************************
V2.3.0:

Additions:

- Program can now be minimized to the task bar, you can enable this under Settings, Options
- Raid Timer
Special Notes:
- You can Import EightyFour's V1.0 Saved.txt file, you'll see the import button in the lower middle.
- The character drop down will NOT populate from the Import, just the Raid Timers you had setup, You'll have to enter these manually.
- You can add and remove characters/raids from the drop downs.
- You can modify any of the listings.
- There is a Raid Completions section now to keep track of total completions.
- There is an option under Settings, Options, to enable or disable the countdown (Requires Program Restart)
- You can sort by any of the column names.

Fixes:

- Ingredients tab label no longer shows character when saving the ingredients.
- Shroud IV, V, & Reaver tab were not updating the file menu's on the top.


******************************************
V2.2.0:

Additions:

- Check for updates.  Found under Settings, Check for Update.  You can now check from within the program if an update is available to it.  This is smart enough to know where you have the program installed, no matter where it is, and it will update it appropriately.
- Reaver Puzzle solver tab.
- Add a full reset button on main page.
- FAQ:  Averages for each raw material for greensteel/tier1/tier2/tier3 added.

Changes:

- Changed the second tab label from Character to Ingredients
- Options window layout changed
- Updated various parts of the FAQ to take into account everything up to MOD7, and make a few a bit easier to understand.
- Changed the text you see on menus depending on the tab you are on.
- Made a *NOTE* next to the greensteel forumula's, to let the person know if you are using a horn in place of an energy cell, and to read the formula carefully.
- Updated the Shroud Lights Puzzle so when you click NEW on the puzzle, it will always create a solvable puzzle for those that want to practice (Thanks Freeman!!)
- Removed Walkthrough Disclaimer

Fixes:

- .NET 2.0 SP1 Dependancy Removed --- SafeFileName removal, replaced with function (This is kind of huge, thanks GSNull)
- Text on the Part VI tab changed to IV as it should read
- Updated Dust II's bonus
- Updated Earth Tier 3 bonus
- Clear the appropriate focus/gem/essence listings (at the top in the table) if you hit the delete key in any of the tier1/2/3 drop downs.
- Spelling fix on the Ingredients tab.  Energy was spelt Engery (Thanks Tigsen)


******************************************
V2.1.0:

Additions:
- MOD7 GreenSteel Forumulas Added (Full Functionality, comparisions etc working)
- You can now track your S/M/L Horns on the character tab.
- Shroud Part 4 Walkthrough
- Shroud Part 5 Walkthrough (Missing Map)

Changes:
- Small changes in text here and there.
- Updated a few of the affect descriptions

Fixes:
- Saving/Loading of GreenSteel Formula's was a little buggy, occasionally it would not load the correct formula you saved. This has been fixed.


******************************************
V2.0.0:

Additions: 

- New Menu Bar at the top of the program.
- Added in locations for shavarath stones if you choose to show locations on output.
- Check box's to exclude a full section of the forumula output (greensteel, tier 1, tier 2, tier 3)
- Crafting FAQ
- Shroud Part 1 Walkthrough
- Shroud Part 2 Walkthrough
- Shroud Part 3 Walkthrough
- Shroud Part 3 Puzzle Solver
- Keep Program On Top Option - Under Settings\Options (Requires Program Restart)
- Ability to Save and Load your crafting formula.
- Comparisons to your ingredients for Tier 3 are now working.
- About Us Window under Help
- Contact Us Window under Help
- Credit Window under Help

Changes:

- Keep On Top & Include Item Locations are by default turned OFF.
- Ingredient text boxes are now a max of 3 characters long.
- Mouse clicking into an ingredient box now auto highlights (selects all) its contents.
- Updated greensteel raw material output to be full names of the items.
- Updated the tier sections raw material output to be full names of the items.
- Changed the font used in the formula output to better allow lining up of content.
- Changed the output style in general, appears to be easier to read/follow.
- Changed the Print option on GreenSteel Item to an HTML Page type.  You can now print in color directly from the program.
- The old Save Ingredients, which was just saving an RTF File, is now under Export on the File menu.  The default directory it saves to has changed also.  SaveItems is no longer needed and can be deleted if you so desire.

Fixes:

-Using Delete/Backspace in the Tier drop downs caused a crash.  This has been fixed.

Notes:

- I removed alot of the buttons on the main form, and the ingredients form, you now get to those functions via the menu bar at the top.  What each item does in the menu bar will change depending on the tab you are on.  So, if you are on the Character/Ingredients tab, File\Save will save your ingredients.  If you are on the main tab for formula generation, and you hit File\Save, it will save your Formula.


******************************************
V1.5.0 BETA Pre-Release:

Additions:

- Tier 3 Dual Shard combo's added.  This will only work when you are NOT comparing to your items!!

Fixes:

- Tier 3 drop down had a eroneous variable, that actually still allowed it to work properly.  The correct variable is now in place.


******************************************
V1.4.4 BETA (1.4.1 - 1.4.3 were closed testing)

Additions:

- You can now Reset/Clear character ingredients.

Fixes:

- Tier3 Issues on drop down, if Tier 2 focus was different than Tier 1 focus, all of Tier 3 was blank.  Fixed.
- Ingredients, if they were blank, would crash the program.  Fixed.

Known Issues:

- Under very rare circumstances, none of the buttons on the Character tab will work.  Click on any other tab, then back to the character tab, and they start working again.  (You may never see this)


*****************************************
V1.4 BETA:

Additions:

- Resizing the window will now adjust the forms accordingly.
- Added the ability to select some of the output to not appear on the form (Locations Currently).
- Options button now available for the above settings.
- Copy option available, this will copy everything in the output to your clip board.
- Added the ability to track your items.
- You can save and load your tracking information.
- Basic printing functionality added, anything in the output window will print, I believe just as black and white.
- Added Save for GreenSteel Item Output.  This will save in RTF (Rich Text Format) to preserve the colors.
- Added in the ability to compare your ingredients to your formula and adjust the raw materials accordingly
 
Some notes on this:  
If you have a manufactured ingredient listed in your tracking, it will update the raw totals that were needed to make that manufactured ingredient.  So, Say you had a Filament of Toil, and a Husk was used to create it, the husk needed count will be reduced by one, even if you don't have a husk on you.  

Changes:

- Changed some of the output to add in more items and better reflect exactly what you have to combine.

Fixes:

- Fixed wording of GreenSteel items.  Previously Equipment had +5 attached to it, this no longer occurs.
- Under certain selections, Tier3 Drop down was duplicating items in the list, this has been fixed.


*****************************************
V1.3 BETA: - Core Back End is Working, moving to the BETA PHASE!!

Additions:

- Tier3 drop down is now populating
- Tier3 ouput is now working
- Changed defualt Icon for the program
- Added a Eldrich Device Pic...wooo
- Updated Loading Screen to be more "Flashy"

Changes:

- Sorting Items no longer results in all drop downs clearing.  They will now retain their information.
- Selecting Equipment to Equipment will no longer clear the drop downs.  (Equipment to Weapon will and vice versa will)
- Selecting a new tier item, will erase drop downs below it as stats change.

Fixes:

- Bonus Tier2 Weapon bonus's were reporting equipment bonus's, this has been fixed.
- Belt was not showing as an item, it is now.
- Raw Ingredient Totals list for Tier 2 was being pulled from Tier 1's list, fixed.

Not Working Yet:

- Options Tab - Reserved for more goodies later


*****************************************
V1.2 ALPHA:

Additions:

- Tier2 output for creating items has been added
- New Focus/Gem/Essence output on top to know what you've previously selected
- New ability to sort the drop down boxes by either Focus/Gem/Essense
- ddocrafting@gmail.com has been setup so you can bug report if needed.

Changes:

- Drop down selection size has been more than doubled in size, so you can see more of the list at once.
- Data files have changed quite a bit.  Delete all old content if you have a previous version.
- Excel sheets have been removed.  I'm not upating them anymore.
- Uninstall/Install.bat files removed, they were never needed to begin with.
- Took the "Future" tab and made it a notes tab

Fixes:

- Focus/Gem/Essence on Tier 1 output had the wrong labels.
- Some of the data files have been updated.


*****************************************
V1.1 ALPHA:

Additions:

- I've added in the Tier1 output for creating items.

Fixes:

- Green Steel formula items were showing different raw materials, yet the same formula for creating ingredients needed.  This has been fixed.
- Bug in the drop down for Tier1 selections.  If there was two items with the exact same bonus (spelt the same), no matter which you chose, the first was used in the underlying formulas.  This has been fixed.



*****************************************
V1.0 ALPHA - Initial Release
*****************************************
